![]() Less than a month after Ōkami's North American release, Capcom shut down the studio, and that was the end of Clover. Not bad, I suppose, but when Capcom launched Clover Studio in 2004 with some of its most prolific talents aboard, Ōkami was meant for greatness. PURCHASE OKAMI PS2 PS2After a slow start (and abysmal sales in Japan) the PS2 version of Ōkami eventually sold about 270,000 copies worldwide. Is it any wonder nobody bought this game?Īdmittedly, that's a bit of an overstatement. Cell-shaded flowers and woodland creatures. A silent hero she-wolf with a calligraphy brush for a weapon. As Amaterasu's sidekick Issun says, "The gods now dwell in objects all around us." In keeping with the game's organic environmental theme, these gods may be found anywhere and everywhere. ![]() She achieves this by reassembling 13 Celestial Brush gods, each of which bestows a unique brush-stroke power which Amaterasu can use to create water lillies, fire, wind, and other natural elements. Her central mission is to drive out the demons destroying the environment and restore the natural balance and beauty of her native land. Steeped in ancient Shinto polytheism, the game features a she-wolf (Amaterasu) as its silent protagonist - a reawakened god in animal form. Two years after its original release, no game has yet approached Ōkami's sheer aesthetic ambition. All I know is that when I look at this game - its flowing streams of watercolor flowers its ink-and-wash brushstrokes its Zen-inspired landscapes its radiant creatures and dancing demons - all rendered through textured filters of canvas, parchment, and wood - I am awestruck by its fluid elegance and beauty. I don't know how many pixels Ōkami pushes around, nor do I care much about its physics or graphics engines. ![]() Last-gen, next-gen - it's all hooha, really. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |